AI Insights · Timothy · October 2021
Top 5 Pokemon Collector Games Performance in Argentina Q3 2021
A look into the performance of the top 5 Pokemon collector games in Argentina during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top five Pokemon collector games in Argentina showed varied performance metrics. Here's a closer look at their trends in weekly downloads, revenue, and active users.
Pokémon GO from Niantic, Inc. experienced fluctuations in both revenue and downloads. The game's weekly revenue peaked at approximately $12.4K in mid-July, but saw a decline towards the end of the quarter, reaching around $3K in the last week of September. Downloads also showed an upward trend initially, with a high of nearly 63K in the week of July 12, before stabilizing around 18K towards the end of the quarter. Active users remained robust, peaking at about 1.06M in early September before slightly declining to 889K by the end of the quarter.
Pokémon UNITE, which released in late September, saw a significant surge in its initial weeks. Weekly revenue rose from $3.5K to $6.1K in its first two weeks. Downloads were impressive, with 129K in its first week and rising to nearly 167K in the following week. Active user count also saw a substantial increase, starting at 107K and nearly doubling to around 210K by the end of September.
Monster Box! by Yso Corp showed promising download numbers post-release. Weekly downloads peaked at about 70.9K in the week of September 20, before declining to 29.3K by the end of the month. Revenue, though modest, increased from $7 to $49 over the same period. Active users followed a similar trend, starting at 16.9K and peaking at 91.2K before dropping to 58.6K by the end of the quarter.
Slugterra: Slug it Out 2 from Nightmarket Games Inc. had a more stable performance. Weekly revenue saw a gradual increase, peaking at $411 in the week of September 20. Downloads remained steady, averaging around 5K per week, with a slight uptick to 5.7K in the last week of September. The game’s active user count showed a consistent trend, peaking at 16.5K in mid-July before stabilizing at around 15.2K towards the end of the quarter.
Lastly, Pokémon Quest from The Pokemon Company had modest but steady performance metrics. Revenue saw a gradual increase, peaking at $87 in mid-September. Weekly downloads ranged between 3K to 5K, maintaining a steady flow throughout the quarter. Active users also showed consistency, peaking at 11.6K in mid-July and leveling out at around 10K by the end of September.
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